The Perseverance

>>61256870 >Think it over, but have your tail be shaped like a question mark. Expressiveness will really help to sell the idea you're considering it seriously. >>61258403 >Job seems worth taking, go for it. Might meet some interesting folk in this line of business. Also, learn how to play an instrument, it'll help set you apart from other working folk. Instruments are mighty expensive and learning them even more so, unless you do it by trial and error. You simply don't have the time, capital or capacity to carry one around. Maybe some small wind instrument in the future as a hobby, who knows. >>61259973 >Merchant Queen Qitta soon. You admit the thought makes your stomach fluttery but the life of a merchant is very bureaucratic, that's just not really you... you think. >>61260003 >Dunmer having a khajiit do menial labor feels... wrong in vardenfell. This is how you get smacked with a pair of cuffs. You don't exactly want to perpetuate the stereotype here but you really need money and experience. Maybe you bent the knee too fast honestly and the cuff imagery is a bit unsettling now that you consider it and how maybe all Khajiit slaves were as willing as you to jump into danger. N-Not that Drelasa is dangerous of course, that's not what you're implying. Never. You decide to take the job. A chance like this doesn't happen often and you doubt you're ever getting this lucky again. Drelasa is glad you accepted and hands you an old barmaid outfit she pulls from one of the cabinets. It suits you incredibly well, almost as if it was made for Khajiits, haha. The first day was rough on you between the usual customers and a few others coming and going as you struggled to balance trays with various objects on top and cleaning the place spotless. You found 4 septims wedged between the counter and the wall and earned 2 septims in tips. Either people around here are gay or you gave your feline charms too much credit and they only work when you're drunk. Speaking of, it was hard to avoid drinking the few leftover drops of all the tankards you brought back. Not much happened outside of that. The second day was torture, dragging that comically large tub up and down the stairs while still having to deal with customers and balancing all that shit. You heard the armorer of the town talking about a man that headed towards a nearby tomb with some of his stuff but never paid him back, he said the guy was either bullshitting him or was killed by whatever was in there. Either way he wants his armor back. Interesting. The day was intense, you really did try but you couldn't avoid drinking the leftovers. Thankfully Drelasa either waters her stuff down a lot or it just wasn't strong enough to knock you cold. The last day all Oblivion broke loose. A huge crowd gathered in the inn, you didn't have the time or the patience to ask what that was about. Your were numb from all the nonstop work. You wanted to drink but you did not have time before you were washing and filling the tankards again. The only think you remember was a stupid Dark Elf trying to convince you how rape was "cool" as his friend screamed "CHEERS!" and chugged tankard after tankard. He tipped you 12 septims for listening to his crap. That night you blacked the fuck out and... ...You were so tired you didn't even dream of anything. You woke up feeling great! You are 33 septims richer than three days ago and are currently very proud of yourself. Sure you almost fell back to your old habits twice and every part of your body now screams for a drop of alcohol you could simply walk downstairs and buy with your very own money but you did it! Shit, what now?